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FOR INTERNATIONAL PUBLISHERS

A great game
deserves a great German edition!

We work with international publishers on German board game localization for the German-speaking European market. Our focus is on Asia — particularly China, Korea and Japan. Together, we explore translation, rulebook editing and the right publishing or licensing model for your game.

Let’s talk about your game

THREE COLLABORATION MODELS

The right approach for your idea.

These models describe possible forms of collaboration. Services, rights, timelines and fees are agreed separately for each project.

01

LOCALISATION SERVICES

You publish.
We localise.

You remain the publisher and commission Azure on White to provide a defined German-language adaptation for a fixed total fee.

Roles and scopeMoreLess

The agreed scope may include translation, rules editing, proofreading or layout review. Manufacturing and sales remain with the partner unless otherwise agreed.

Payment: partner to Azure on White.

Discuss localisation services
02

CO-PUBLISHING

Plan together.
Publish together.

Azure on White and the partner bring the game to market together, with agreed contributions from both sides.

Contributions and responsibilitiesMoreLess

Tasks, funding and the allocation of costs, profits and losses are agreed before the project begins. No ownership or profit-sharing percentage applies automatically.

Funding and settlement: as agreed for the project.

Discuss co-publishing
03

FLAT-FEE GERMAN LICENCE

Your game.
Our German edition.

Azure on White acquires clearly defined German-language publishing rights in return for an agreed flat fee.

Rights and publicationMoreLess

The term, sales territory, edition and responsibilities are defined separately. German describes the language, not an automatic sales territory. The licence fee does not imply an additional commitment to ongoing royalties.

Licence payment: Azure on White to the rights partner.

Discuss a licence

FROM FIRST CONTACT TO COLLABORATION

Understand first. Agree next.

  1. Get acquainted

    Introduce your game, its stage of development and what you have in mind.

  2. Explore the details

    We discuss rules, materials, available rights and the scope you need.

  3. Agree how to work together

    We agree the model, responsibilities, fees and timeline before the project begins.

Before our first conversation

Which materials are useful?MoreLess

A short game introduction, rules or a sample, the source language, information on available language and territorial rights, and your intended timeframe. For services, text volume and editable files are also helpful.

Which target languages are the focus?MoreLess

German-language editions come first. Other target languages require separate review and agreement. The languages of this website do not constitute a promise of particular translation services.

Does an enquiry already mean a commitment?MoreLess

No. These models are starting points for a conversation, not completed agreements. Scope, rights, dates and commercial terms are settled only after a joint review.

CONTACT

The next move?
A conversation.

A game idea, a German edition or a shared experience: tell us what you have in mind.

Met us at SPIEL? Let’s pick up the conversation.

Choose your conversation

Azure on WhiteLet’s talk